Cover Image: Tomorrow, and Tomorrow, and Tomorrow

Tomorrow, and Tomorrow, and Tomorrow

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Member Reviews

Tomorrow, and Tomorrow, and Tomorrow is a book that took me completely by surprise. From the blurb I was expecting something full of saccharine nerdy nostalgia and what I got was something completely unexpected and different. It is a book about games and people, and people making games but it’s also about the games we play with people; friendships, relationships, the things that go said and unsaid, literally the game of life. It’s a book that will make you laugh in places and cry in others. It’s philosophical and poignant. It’s impossible to read and not feel changed by the experience. Upon finishing it I feel shellshocked, I’m just not ready to part with Sadie and Sam.

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This is a beautiful book however I found in places that it was a little slow going but other areas of the book were wonderful and showed an amazing view with gaming and friendships

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This book is simply amazing. As a non gamer I wasn't sure if this would be for me but I've read a similar style book and I enjoyed that so I was hoping for the same. This was just as good, if not better and had me hooked from the start. Its set over 30 years so you get to see the characters grow into themselves. Loved the characters, loved the setting and loved the storyline. I'm a big audiobook fan and this is one I will definitely be revisiting on audio.

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Torn on how to review this..
Parts of this book are 5 stars absolutely…other parts were just average. It’s a shame because I feel like with some more editing, this could definitely be a great book.

Good bits: loved the unique storyline, I don’t know much about the gaming industry and it was cool to feel smart for awhile when reading this 😊, the characters were loveable and had a lot of potential for some good drama! The author is a great writer, with a lovely flow.

The let down: The character arcs were pretty flat, the plot became redundant, I got bored at 3/4 of the way through.

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This one is going to be hard to rate. The narrative follows the lives of Sam and Sadie from childhood friends to adult business partners in video gaming. There were parts of this book which i really enjoyed and the author creates a believable. almost see-sawing relationship between the two MCs. There is as much going on between the lines of the narrative as within it. Lots of things to make the reader challenge their own ideas and those of society.

However the gaming side is so drawn out, the descriptions of game playing were just mind-numbing for someone who has never played a video game in their life, The whole of "Pioneers" could, in my opinion have been dealt with in 2 pages. It felt contrived and unnecessary.

I am not sure that the parts I did like outweigh those I really struggled with. I do know that for an average sized book of 400 odd pages it took me a long time to read. I didn't find myself drawn back to the book whenever I could read and for that reason I think it is hard to rate at more than 3 stars.

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The first novel I've ever read that really gets video games, even though it's not really about video games, but rather loss and friendship. Thanks to NetGalley for the ARC

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Sending this review after I’ve only read 50% of the book because I’m enjoying it so much I’ve pre-ordered the special edition hardback!

I’ve recommended it to a friend who usually reads sci-fi and fantasy - not because I think that’s what it is, but for me it sits in that territory. Almost hyper-real, like you’re not entirely sure the book is set in an accurate version of our world or in a particularly vivid dream.

I’m reading it slowly, adoring the characters, feeling like I know them, and getting lost in what Zevin has created. She’s firmly planted herself in my list of all time favourite writers.

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I hate to say it but I was very disappointed with this book.

Having read Gabrielle Zevin's 'The Storied Life of A. J. Fikry' (which I loved) and 'Young Jane Young" (which I liked a lot), my expectations for 'Tomorrow, and Tomorrow, and Tomorrow' were very high. However, the story proved to be just as boring as the title, which I'm sure makes sense at a certain point in the book but I couldn't get past 30%.

If there's one thing I liked, that's the characters. Zevin creates really believable and interesting characters but even that couldn't get me interested in the story line and the neverending talk about video games. Yes, I know that's what the book is about and I usually like to learn new information on topics I know nothing about but - again - it was boring!

Thank you to NetGalley and the publisher for the advanced copy in exchange for an honest review.

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A beautifully written and fantastic story about friendship, childhood, and video games. The novel was so multi-layered and honestly, I could not stop thinking about it days later. I want to re-read it once it is out in hardback/paperback just to relive it.

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“What is a game?” Marx said. “It’s tomorrow, and tomorrow, and tomorrow. It’s the possibility of infinite rebirth, infinite redemption. The idea that if you keep playing, you could win. No loss is permanent, because nothing is permanent, ever.”


Wow, wow, wow, wow, wow. Thank you so damn much to NetGalley and Knopf publishing group for the advance copy because this book is fricking amazing.

I have to admit I haven't actually heard of Gabrielle Zevin before starting this, but (when dissertations and such like are done) I'm going to search out the backlist! Although a bit slow at points, this book was practically perfect - and I never say that.

Reading the synopsis might put you off if you're not a gamer - don't worry! I'm not a gamer, and I loved it. Yeah, they did talk a lot about video games, but I was so engrossed in the characters and the writing that I didn't feel left behind. I guess I might have got more out of it if did game, but maybe that would have been too much! There are some technical bits about computing, but very little - it's entirely accessible. So, therefore, you have to read this book. It comes out in July and you will regret it if you don't!

I don't really know where to start with this... it starts from the MCs (Sam and Sadie) as children and (with gaps) follows them through life. That's such an understatement about this wonderful book - I don't know how to write about it to give it the praise it needs.

Let's just say: I laughed, I cried, I felt paralysed with grief, I was apprehensive, sad, annoyed and frustrated (why can't characters see when they do things that are bad for them?), and I was completely fully engaged. I loved Sadie and Sam (even when I wanted to throttle one, or both, of them). Their friendship was beautifully real; these characters felt so authentic that I dreamt about them while reading this.

I guess some people might find it heavy-going, just as a fair warning. It's quite long - and Zevin plays around with different techniques (second person, dropping you into a video game) which might not gel with everyone. But, please, please give it a try.

This review is entirely inadequate; maybe I'll write something better on a reread (there will be rereads). It's taken a piece of my heart with it and I was so sad to finish it. I truly think this is a masterpiece.

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'"What is a game?" Marx said. "It's tomorrow, and tomorrow, and tomorrow. Its the possibility of infinite rebirth, infinite redemption. The idea that if you keep playing, you could win. No loss is permanent, because nothing is permanent, ever."'

Tomorrow, and Tomorrow, and Tomorrow is a coming of age novel about Sam and Sadie. It follows their friendship based off a shared love of gaming.

This book reads to me as 500 Days of Summer meets Ready Player One.

As a part-time gamer, the backstory of gaming really intrigued me. The detail in how to make video games is phenomenal, but its described in such a relatable way, allowing you understand and appreciate everything that goes into creating a video game over the 30 years spanned in the book. The connections made throughout about the intricacies of gaming to life, had me mesmerised! There was lots of little quotes that will stick with me long after finishing this book.

The characters are loveable, honest, and relatablely frustrating at times. How Sam deals with his disability and tries to shut people out and deal with his pain himself, and how Sadie switches herself off from the world to cope with bouts of depression, really connects them more fluidly with the overall premise of them treating life as a game and being able to switch off and restart when you meet hurdles.

I loved everything about this book and cannot wait for its release in July!

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This book appealed to me because my son is a gamer and I thought it would be nice to have an insight into that world through my love of reading. This book is amazing!! I love a coming of age story and this just blew me away. I'm going to recommend it to everyone and buy the hardback copy as soon as I can!

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This is an intriguing novel which explores the different types of love against a backdrop of computer gamers and programmers in the 1990s and 2000s.

The central characters of Sam and Sadie are both heavily into computer games and meet as early teens in a hospital. Their paths cross at university where they start creating computer games. Through their gaming, Sam and Sadie become incredibly close friends with an extremely deep bond, they never tip over into becoming lovers. Whilst Sadie pursues a number of romantic relationships through the novel, Sam doesn't - he seems to prefer friendships.

It's really refreshing to see a close friendship like this which proclaims that men and women can be friends - it doesn't always have to involve sex. The novel is also honest enough to show that close friends do fall out but can be reconciled (beautifully done when one makes the other a computer game to show how much they care) through the ups and downs of life.

I received an advance review copy for free, and I am leaving this review voluntarily. There were some extraneous parts (usually flash-forwards) which didn't add much to the story and the first couple of pages aren't as good a hook as they should be - with these edits, I'd have given a higher rating.

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Tomorrow, Tomorrow, Tomorrow by Gabrielle Zevin is the first book from the author I have read and what a fabulous book it is.
Fourteen-year-olds Sam and Sadie meet in a hospital room. Sam recovering from a damaged foot after been involved in a car accident that resulted in the death of his mother and Sadie as a visitor. Her sister is in hospital for treatment. Their bond over a video game which leads them to build a friendship that last decades.
They meet years later when Sadie is a game designer and Sam is at M.I.T. They collaborate and a build a game that becomes famous. Their relationship builds but only platonically. Sam always hoping that it will develop into something more but never shows his true feelings. Whereas Sadie has several relationships but they never last like her friendship with Sam.
Thank you, Random House, for a copy Tomorrow, Tomorrow, Tomorrow. This is a beautifully written story about friendships, love discrimination and disability. This story is also about gaming. But as am not a gamer myself, it Is still easy to pick up. But I do recognise the names of the games though. I really enjoyed this except I found the story longer than I thought. 4.5 stars from me

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Thank you to Netgalley/publisher/author for an advanced copy of this!

This story follows Sam and Sadie and their journey of playing, creating and promoting video games over a span of around 30 years.

I loved that this was set over such a long period of time. We get to see them grow from being young, we see their friendship grow, them separate and then get back together with how their lives grow together unexpectedly.

Sam and Sadie, both are incredible characters and I love how they both developed throughout the story.

Loved the whole book, especially loved the sounds of the books the trio created and wished some of them were real!

Great book overall!

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Dull, forced romance with weak dialogue and cringey references to games. Very unengaging prose for a story that never rose above tedious and took an age to get barely anywhere at all. I was very, very bored for much of it. Definitely not recommended to anyone.

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I would struggle to be able to review this book due to issues with the file/download. The issues stopped the flow of the book. The issues are:
- Missing words in the middle of sentences
- Stop/start sentences on different lines
- No clear definition of chapters.

Not sure if it was a file/download issue but there were lots of gaps, stop/starts which really ruined the flow. I would love the chance to read a better version as the description of the book appeals to me.

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Review Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin

Tomorrow, and Tomorrow, and Tomorrow is a wonderful contemporary novel that examines many of the issues we will all deal with in our lifetime; the nature of identity, creativity, disability, failure, redemption and above all connections. Our human need to be loved and to love.

That said this novel is not a romance, not in that sense but it is about love and also friendships that are so necessary but so fragile. We see two kids meeting in a hospital gaming room in 1987. One is visiting her sister, the other is recovering from a car crash. The days and months are long there but their love of video games becomes a shared world – a world of joy, escapism and fierce competition. But all too soon that time is over and a bitterness takes over.

Eight years later the pair spot each other in a crowded train station, they are catapulted back to that moment. The spark is immediate, and together they get to work on what they love. Creating video games to delight, immerse and challenge players, finding an intimacy in digital worlds that eludes them in their real lives. Their collaborations make them superstars. But the perfect worlds Sadie and Sam create in their games is far different from the imperfect one they live in. And while success brings its own rewards of fame and money it isn’t long before tragedy and duplicity follow.

What stuck out most to me about this story is the realism of it all. Dealing with themes that nearly everyone will have faced within their life and looking at how these affect all those around them. You find yourself wrapped up in the lives of the characters, not just Sadie and Sam but Marx and others as well. We go through their struggles and their joys and sometimes you just want to shake them up because you can see where things are going.

The writing is easy and engaging, keeping you hooked. The characters are all beautifully flawed and imperfectly perfect. Despite their issues you find yourself liking them. Understanding them and wanting to see it all work out right in the end. The ending is beautifully bittersweet and captures what often happens. The themes of different kinds of love and the love of two friends able to transcend decades and all the strains that come with growing up and growing old is beautiful and something I really enjoyed. I would recommend to anyone who likes a slice of life type of novel that deals with all the gritty and sometimes sad things that happen within life.
As always thank you to netgalley for the ARC to review

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I can't recommend this book enough, I loved it. Every character is drawn out in such beautiful detail and I was fully invested from the first page. Whether you're a fan of video games or not, you can't help but be sucked into the narrative - I guarantee that once you start reading, you won't want to put it down.

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Rating: 3.5/5

"You are incredibly gifted, Sam. But it is worth noting that to be good at something is not quite the same as loving it."

I was so excited to read this book and I don’t want to say I’m disappointed, but it didn’t click as much as I was expecting.

I did enjoy the story. I love this type of books, coming of age stories where friends lose themselves, only to find each other again years later, and is it love or maybe it’s not, who knows.
I loved Sadie and Sam’s story, but I actually disliked them both very much. Which maybe was the point of the book?
The one character I absolutely loved from the start was Marx, the ray of sunshine in everyone’s lives, the only one that got my heart, deserving all the good things in the world.

I did get emotional at one point and I admit I wasn’t expecting that particular tragedy to happen. But still, it wasn’t enough to make me love the book like I usually do when I read something like this.

Written in a dry and almost detached style, I do recommend it if you like a slow slice-of-life kind of story. And if you are into gaming of course.

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