Adventures in Engineering for Kids
35 Challenges to Design the Future - Journey to City X - Without Limits, What Can Kids Create?
by Brett Schilke
This title was previously available on NetGalley and is now archived.
Pub Date 26 May 2020 | Archive Date 4 May 2020
Quarto Publishing Group – Rockport Publishing, Rockport Publishers
*2021 AAAS/Subaru SB&F Prize for Excellence in Science Books in Hands-On Science Longlist*
*2021 EUREKA! Nonfiction Children’s Honor Book*
Adventures in Engineering for Kids features: 35 hands-on problem-solving, design thinking, and engineering activitiesFlexible and adaptable content for different ages and stagesSocial distance compatibilityDesign an Irresistible Future
In settling another planet, humans discover a host of challenges, much like those faced on Earth. The Mayor of City X has established an elite engineering team called the Irresistible Futures Agency, charged with tackling major challenges like: EnergyEnvironmentTransportationSecurityFoodSafetyHealthProblem Solving, Design Thinking, and Engineering
As an Irresistible Futures engineer, kids (and adults!) come up with their own unique solutions to big problems. They use design thinking, systems thinking, and other problem-solving activities that are part of being a good engineer for the future. Activities help them: Explore the impact of global challengesMake complex issues simple and understandableImagine a better futureCreate solutions to the challenges they care most aboutShare their best ideas with the worldScience-Fact and Real-World Case Studies
Along the way, readers learn about real-world innovators and technologies that are making this future possible, from inventors building megastructures in space to companies powering cities with baby poop.
Diversity and Inclusion
In each Chapter, kids design a solution for citizens of City X, who share perspectives on each challenge. The 35 citizens represent a diversity of culture, age, gender, background, and ability, so every reader can see themselves in the story and expand their perspective at the same time.
Without limits, what can kids create?
About the Series:
Design thinking—creative problem solving—will be crucial to resolving the global challenges in business, politics, and the environment facing the next generation. Each book in the Design Genius Jr. series teaches kids this important skill through fun, hands-on projects in a single area of design that challenge them to identify problems, explore possibilities, test ideas, and then come up with original solutions.
Available on NetGalley
Average rating from 6 members
When life for the entire universe and planet turns on its end and like everyone else you "have nothing to do" while your place of work is closed, superspeed readers like me can read 250+ pages/hour, so yes, I have read the book … and many more today. I requested and received a temporary digital Advance Reader Copy of this book from #NetGalley, the publisher and the author in exchange for an honest review. From the publisher, as I do not repeat the contents or story of books in reviews, I let them do it as they do it better than I do 😸. Design Genius, Jr.: Adventures in Engineering for Kids explores the future through problem-solving, design thinking, and engineering in a science-fact world that most parents and kids don’t yet know exists. This book invites kids to take charge of the world they wish to create by designing inventions and solutions to challenges faced in an imaginary City X, the first human settlement on another planet. This adventure takes readers on an epic journey: humans are leaving Earth, arriving at a new planet, and creating the first settlement there, City X. It’s a journey of historic proportions, to a fledgeling city on a distant planet, where humanity has a chance to start fresh and design a future that works for everyone. In settling another planet, humans discover a host of challenges, much like those faced on Earth: Challenges related to issues of energy, environment, transportation, security, food, safety, and health. Empowered by design thinking and advanced technology, their problems are to be solved by a vast team of young designers on Earth (your children!). With this book, you and yours will be able to develop the tools to explore, understand, imagine, create, and share your own irresistible futures through accessible real-world activities and awesome ideations. Without limits, what can kids create? Design thinking—creative problem solving—will be crucial to resolving the global challenges in business, politics, and the environment facing the next generation. Each book in the Design Genius Jr. series teaches kids this important skill through fun, hands-on projects in a single area of design that challenge them to identify problems, explore possibilities, test ideas, and then come up with original solutions. This is a great book for kids to learn engineering through in easy, fun experiments - and with school out for the year for many, when this comes out it would be great for learning when it comes out in May. (Maybe move up the release date to now for all educational books??) The experiments look fun and a sneaky way to throw in some great STEM/STEAM learning. . As always, I try to find a reason to not rate with stars as I love emojis (outside of their incessant use by "🙏-ed Social Influencer Millennials/#BachelorNation survivors/Tik-Tok and YouTube Millionaires/etc. " on Instagram and Twitter... Get a real job, people!) so let's give it 🔬🔬🔬🔬🔬
This book is very thought provoking and is definitely able to do what it claims to do. It gives many ideas for children to start thinking like an engineer. The idea of City X is extremely good in my opinion as it allows the reader to have a grounding in reality whilst they are completing the tasks that they would not have otherwise. This feeling is also achieved very well using realistic challenges that would need to be overcome when building the infrastructure for a new city. The idea of a notepad specifically for ideas is a great one also, this is because it allows the reader to separarte their ideas into one place and therefore allow them to transition to the problem-solving mindset much quicker. Overall, I believe that this is a great book to introduce children and teenagers to the wonders of being an engineer.
The world of Stem learning is vast and every parent who wants to whet their children's appetite for all things engineering would do well to get their hands on this book. Well set out with bright colourful graphics and step by step projects, this is a great book for kids.
I was pretty into the idea of this book. Gamification and experimentation are a great way to engage kids with traditionally dry topics. And by making it a sort of story, the reader in encouraged to interact with each step rather than umping to a particular project. This could be really cool to integrate into home-school curriculum, especially as it's scalable.