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When it comes to exploring haunted citadels, you should always carry a weapon, trust no one and, most important of all, remember the golden rule: let sleeping gods lie.
There are some tall stories about the caverns beneath the Citadel - about magic and mages and monsters and gods. Wydrin
of Crosshaven has heard them all, but she's spent long enough trawling
caverns and taverns with her companion Sir Sebastian to learn that
there's no money to be made in chasing rumours.
But then a
crippled nobleman with a dead man's name offers them a job: exploring
the Citadel's darkest depths. It sounds like just another quest with
gold and adventure ... if they're lucky, they might even have a tale of
their own to tell once it's over.
These reckless adventurers will soon learn that sometimes there is truth in rumour. Sometimes a story can save your life.
When it comes to exploring haunted citadels, you should always carry a weapon, trust no one and, most important of all, remember the golden rule: let sleeping gods lie.
When it comes to exploring haunted citadels, you should always carry a weapon, trust no one and, most important of all, remember the golden rule: let sleeping gods lie.
There are some tall stories about the caverns beneath the Citadel - about magic and mages and monsters and gods. Wydrin
of Crosshaven has heard them all, but she's spent long enough trawling
caverns and taverns with her companion Sir Sebastian to learn that
there's no money to be made in chasing rumours.
But then a
crippled nobleman with a dead man's name offers them a job: exploring
the Citadel's darkest depths. It sounds like just another quest with
gold and adventure ... if they're lucky, they might even have a tale of
their own to tell once it's over.
These reckless adventurers will soon learn that sometimes there is truth in rumour. Sometimes a story can save your life.