*This page contains affiliate links, so we may earn a small commission when you make a purchase through links on our site at no additional cost to you.
Send NetGalley books directly to your Kindle or Kindle app
To read on a Kindle or Kindle app, please add kindle@netgalley.com as an approved email address to receive files in your Amazon account. Click here for step-by-step instructions.
2
Also find your Kindle email address within your Amazon account, and enter it here.
Talking about this book? Use #TheGameChangers #NetGalley. More hashtag tips!
Description
Why is playing games a universal human instinct? Why did the same games evolve across wildly different civilisations? And how can those games make your life happier, healthier and more fulfilled?
The history of board games is really the history of human civilisation. Through it we see how our species has learned to live with one another, make deals, take on different roles and manage the ups and downs of luck.
In this entertaining and thought-provoking look at games through the ages, Tim Clare explores the legal highs of a good dice roll, the thrills of a predatory race game and the tactile pleasures of the games that age with us through our lives to discover how, through play, we become fully ourselves.
Drawing on Roman anti-cheating devices, organised crime card syndicates and the combative domestic bonding ritual of Monopoly, The Game Changers explains why games are more popular now than ever, and how playing them helps us learn to be better losers, make smarter decisions and become more human.
Why is playing games a universal human instinct? Why did the same games evolve across wildly different civilisations? And how can those games make your life happier, healthier and more fulfilled?
Why is playing games a universal human instinct? Why did the same games evolve across wildly different civilisations? And how can those games make your life happier, healthier and more fulfilled?
The history of board games is really the history of human civilisation. Through it we see how our species has learned to live with one another, make deals, take on different roles and manage the ups and downs of luck.
In this entertaining and thought-provoking look at games through the ages, Tim Clare explores the legal highs of a good dice roll, the thrills of a predatory race game and the tactile pleasures of the games that age with us through our lives to discover how, through play, we become fully ourselves.
Drawing on Roman anti-cheating devices, organised crime card syndicates and the combative domestic bonding ritual of Monopoly, The Game Changers explains why games are more popular now than ever, and how playing them helps us learn to be better losers, make smarter decisions and become more human.
Advance Praise
‘A deep, poetic dive into game-playing and its role in human society and mental health. Table-top games are examined and celebrated, from dice to Monopoly to Pokémon’ JANICE HALLET
Praise for Tim Clare:
‘Fascinating, thought-provoking, vulnerable and generous’ CATHY RENTZENBRINK
‘This is the best book I've ever read on anxiety, health and being an anxious person on this planet . . . [a] gift of a book’ EMMA GANNON
‘A deep, poetic dive into game-playing and its role in human society and mental health. Table-top games are examined and celebrated, from dice to Monopoly to Pokémon’ JANICE HALLET
‘A deep, poetic dive into game-playing and its role in human society and mental health. Table-top games are examined and celebrated, from dice to Monopoly to Pokémon’ JANICE HALLET
Praise for Tim Clare:
‘Fascinating, thought-provoking, vulnerable and generous’ CATHY RENTZENBRINK
‘This is the best book I've ever read on anxiety, health and being an anxious person on this planet . . . [a] gift of a book’ EMMA GANNON
An absolute must for anyone who has ever loved a boardgame (or thrown the dice across the room in frustration). The Game Changers is a whistestop tour through the history of gaming in all its forms - dice, cards, boardgames. Full of fascinating facts and engagingly written, it's impossible to put down and Tim Clare's natural charm and humour make this a truly enjoyable read - this reader stifled a giggle at the inevitability of the dreaded Monopoly chapter. Above all, there is great affection for gaming which shines through and makes this an irresistible read.
Was this review helpful?
Stephen B, Bookseller
I love gaming and have been gaming on and off since the mid-70s (chess) and have recently returned to playing solo board games and as part of this I’ve always loved a good book about games and the history of games.
In this book Tim looks at various games from the oldest to some of the newest and looks at how each has been part of society and influenced other game development travelling the world to show the universality of the need to game.
He also looks at how games influence people and groups and how people interact in these groups and it is this honest look at the sociological importance of games both at a group and individual level that really appealed to me about this book.
Full of humour and information this is a brilliant read from start to finish and I loved every moment of it.
Tim also ends with a very personal revelation that he hints at throughout the book so it came as no big surprise but shows a great deal of honesty and integrity.
I received this from Netgalley in exchange for an honest review.
Was this review helpful?
Helen H, Reviewer
Really interesting books. The history or games and the history of the author too really. Good to see some of my favourites in there although I would have liked more chapters on the popular games these days.
Was this review helpful?
Featured Reviews
Sarah Todd T, Reviewer
An absolute must for anyone who has ever loved a boardgame (or thrown the dice across the room in frustration). The Game Changers is a whistestop tour through the history of gaming in all its forms - dice, cards, boardgames. Full of fascinating facts and engagingly written, it's impossible to put down and Tim Clare's natural charm and humour make this a truly enjoyable read - this reader stifled a giggle at the inevitability of the dreaded Monopoly chapter. Above all, there is great affection for gaming which shines through and makes this an irresistible read.
Was this review helpful?
Stephen B, Bookseller
I love gaming and have been gaming on and off since the mid-70s (chess) and have recently returned to playing solo board games and as part of this I’ve always loved a good book about games and the history of games.
In this book Tim looks at various games from the oldest to some of the newest and looks at how each has been part of society and influenced other game development travelling the world to show the universality of the need to game.
He also looks at how games influence people and groups and how people interact in these groups and it is this honest look at the sociological importance of games both at a group and individual level that really appealed to me about this book.
Full of humour and information this is a brilliant read from start to finish and I loved every moment of it.
Tim also ends with a very personal revelation that he hints at throughout the book so it came as no big surprise but shows a great deal of honesty and integrity.
I received this from Netgalley in exchange for an honest review.
Was this review helpful?
Helen H, Reviewer
Really interesting books. The history or games and the history of the author too really. Good to see some of my favourites in there although I would have liked more chapters on the popular games these days.
Ghost Town
Eric Colossal
Children's Fiction, Comics & Graphic Novels
EC Cruel Universe Vol. 1
Corinna Bechko; Chris Condon; Matt Kindt; Stephanie Phillips; Cullen Bunn; J. Holtham; Zac Thompson; Matt Bors; Christopher Cantwell; Ben H. Winters
Comics & Graphic Novels, Sci Fi & Fantasy
The Fib
Pedro Iniguez
Children's Fiction, Parenting & Families, Sci Fi & Fantasy